I use art as a platform to explore ideas about perception, reality, and experience. To communicate these ideas, I use installation strategies with assorted materials that include LED lights, sensors, computers, projections, paint, blotter prints, refractive glasses, software applications, and the virtual reality development headset Oculus Rift DK2.
The conceptual underpinning of my work is previously being diagnosed with Post Traumatic Stress Disorder (PTSD). Since PTSD and other trauma related experiences change the way a person perceives and experiences reality, it is underlying concept within all my artwork. Many people describe PTSD or trauma-related experiences as “being shattered or have a broken sense of reality or of the self.” With these ideas in mind and particularly as a female artist, I am seeking to understand what immersion, perception and presence are, and how trauma related experiences affect our society, culture and our identity.